Marnix Kuijs (MarnixKuijs)

MarnixKuijs

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EmbarkStudios

Marnix Kuijs's starred repositories

kajiya

💡 Experimental real-time global illumination renderer 🦀

Language:RustLicense:Apache-2.0Stargazers:4623Issues:0Issues:0

roest

Rust programming, in Dutch.

Language:RustStargazers:99Issues:0Issues:0

awesome-split-keyboards

A collection of ergonomic split keyboards ⌨

Stargazers:4585Issues:0Issues:0

quilkin

Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.

Language:RustLicense:Apache-2.0Stargazers:1243Issues:0Issues:0

tech-talks

A collection of presentations and talks given by Traverse Research

Stargazers:13Issues:0Issues:0

windows-rs

Rust for Windows

Language:RustLicense:Apache-2.0Stargazers:9985Issues:0Issues:0

GDK

Microsoft Public GDK

Language:PowerShellLicense:NOASSERTIONStargazers:1479Issues:0Issues:0

StoryTime

A management tool that for creating role-playing games. This tool will work with Unity3D & Unreal engine 4

Language:TypeScriptLicense:NOASSERTIONStargazers:4Issues:0Issues:0

programming-awesome-list

A curated list of useful tools, libraries, resources all around the topic of game development / game programming for the Games course at Breda University of Applied Sciences.

License:CC0-1.0Stargazers:24Issues:0Issues:0

gpu-allocator

🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust

Language:RustLicense:Apache-2.0Stargazers:356Issues:0Issues:0

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Language:RustLicense:Apache-2.0Stargazers:7044Issues:0Issues:0
Language:C++License:GPL-3.0Stargazers:3452Issues:0Issues:0

naga

Universal shader translation in Rust

Language:RustLicense:NOASSERTIONStargazers:1507Issues:0Issues:0

signals

C++11 header-only signals & slots library.

Language:C++License:BSL-1.0Stargazers:12Issues:0Issues:0

CPP-String-To-Float

Compares the performance cost for const char* to float for various C/C++ functions.

Language:C++License:MITStargazers:1Issues:0Issues:0

Reptoads

8 Weeks student project

Language:C++License:NOASSERTIONStargazers:6Issues:0Issues:0

Eyos

Eyos is a student project to build a RTS that handles thousands (millions) of units.

Language:C++License:NOASSERTIONStargazers:8Issues:0Issues:0

FlingEngine

A Vulkan game engine with a focus on data oriented design

Language:C++License:MITStargazers:389Issues:0Issues:0

WispRenderer

RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science

Language:C++License:Apache-2.0Stargazers:202Issues:0Issues:0

basis_universal

Basis Universal GPU Texture Codec

Language:C++License:Apache-2.0Stargazers:2593Issues:0Issues:0

optick

C++ Profiler For Games

Language:C#License:MITStargazers:2883Issues:0Issues:0

fx-gltf

A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0

Language:C++License:MITStargazers:353Issues:0Issues:0

WispForMaya

Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.

Language:C++License:Apache-2.0Stargazers:29Issues:0Issues:0

terminal

The new Windows Terminal and the original Windows console host, all in the same place!

Language:C++License:MITStargazers:93989Issues:0Issues:0

CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

Language:CSSLicense:NOASSERTIONStargazers:41843Issues:0Issues:0

MTuner

MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms

Language:C++License:BSD-2-ClauseStargazers:2572Issues:0Issues:0

glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

Language:C++License:NOASSERTIONStargazers:2884Issues:0Issues:0

SPIRV-VSExtension

SPIR-V extension for Visual Studio

Language:C#License:MITStargazers:87Issues:0Issues:0

shader-toy

Shadertoy-like live preview for GLSL shaders in Visual Studio Code

Language:TypeScriptLicense:MITStargazers:565Issues:0Issues:0

templight

Templight is a Clang-based tool to profile the time and memory consumption of template instantiations and to perform interactive debugging sessions to gain introspection into the template instantiation process.

Language:C++License:NOASSERTIONStargazers:708Issues:0Issues:0