- GFX Launcher v1.0
- Written by Todd Wallace
- YouTube: https://www.youtube.com/user/todd3293/
- Website: https://tektodd.com
- If you are like me and find yourself frequently running the same
- programs/commands over and over when booting up your CoCo, this
- launcher might be for you! It's a way to streamline that sort of
- stuff using BASIC but with a snazzy looking graphical interface
- to add some flair. It uses an IBM CGA bitmap font that gives it
- a real DOS-like apperance, though in the future I may add an option
- to use your own monospace font instead.
- In addition to the regular launcher options, there are two sub-menus,
- one for Custom ROMS and the other for MPI Porgram Paks. The ROMs menu
- was intended to be used with flash-based storage solutions like the
- CocoSDC where you can store several different custom ROMS and launch
- whichever you want to use. (CocoSDC does this using the BASIC command
- RUN @n where n is the number of the flash bank you want to boot with).
- The MPI menu allows you to add BASIC code to boot ACTUAL physically-
- connected Program Paks through a Multi-Pak Interface of some sort.
- NOTE: This ML program requires a companion BASIC program to actually
- define the menu options and execute whatever commands you want the
- launcher to do for each. The ML program just handles drawing the
- menus and handling the keyboard input.
- SETUP
- Edit the AUTOEXEC.BAS program by adding your own text labels for
- each of the options you want to code in and make sure you change
- the "total entry" variables to match how many you are implementing.
- When you are done, just RUN it and it will configure and load the
- machine-language program automatically. Hope someone finds this
- useful or just fun to tinker with!