Marco Pleines's repositories
episodic-transformer-memory-ppo
Clean baseline implementation of PPO using an episodic TransformerXL memory
recurrent-ppo-truncated-bptt
Baseline implementation of recurrent PPO using truncated BPTT
endless-memory-gym
Challenging Memory-based Deep Reinforcement Learning Agents
Unity-ML-Environments
This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinforcement learning inside of Unity.
StarcraftNeuralNetAi
This is the implementation of my Bachelor Thesis
Action-Space-Compositions-in-Deep-Reinforcement-Learning
Application of concurrent discrete and continuous actions on two novel DRL environments to mimic human input devices.
CIV-ML-Agents-Environments
This repository features Reinforcement Learning environments that are made with Unity ML-Agents to approach industrial use-cases.
Wine-Classification-Course
Using a multi-layer perceptron and the kNN Algorithm to classify wine to be red or white wine.
Beastly-Rivals-Onslaught
Beastly Rivals Onslaught (BRO) is a use-case for conducting AI research made with Unity.
cleanrl-ppo-trxl
High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
Simple-Image-Labelling-Tool
SILT is a trivial tool (build with .net 4.6.1) to help labeling images.
awesome-real-world-rl
Great resources for making Reinforcement Learning work in Real Life situations. Papers,projects and more.
obstacle-tower-env
Obstacle Tower Environment
obstacle-tower-source
Obstacle Tower Source Code
Unity-ML-Agents-Docker-Image
This repository provides all the necessary files to build and run a docker container, which is capable of training environments based on Unity's ML-Agents.