Manashiku / MMDF2ND

Shader written for MMD to replicate the look of Project Diva F2nd

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Don't use this shader (or any of my shaders), in any capacity, if you aren't going to credit me for my work. That includes referencing the code or even copy/paste-ing it into another shader.

		-- Project diva F2nd like shader for MMD --
	MMD shader written to replicate the look of Project diva F2nd 
	Written in HLSL, requires at least shader model 3.0
		
	How to use : 
		- Load the models you need in MMD
		- Load f2nd.x
		- Load Controller.pmx (its in the same folder as f2nd.x
		- In the tab called "mainShader", subset extract and load nose.fx on the nose material
		- In the tab called "glowShader", load glowON.fx on the material you want to glow
	How set up model : 
		- Load the model in PMX editor and put the Specular texture in the SPA slot.
		- Put the Curve texture in the toon slot

	The controller has sliders for increasing/decreasing the gamma, decreasing the saturation, and increasing/decreasing the glow as well as sliders for controlling the materials stuff. A note, the saturation slider can also be used to increase the saturation by writing in a negative number. 

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Shader written for MMD to replicate the look of Project Diva F2nd

License:MIT License


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Language:HLSL 100.0%