A Rust implementation of rendering a plexus
the code is interactive
you can also experiment with it, e.g. using delay on the connecting edge produces
and a version with 1k dots
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>
If you generated some artwork from this - consider linking my GitHub. I'd really appreciate it.