Steve Lipton's repositories
360iDevWidgets_workshop_end
The completed project from the Its widget time workshop.
PlayUI12_Objects
You’ve made your own functions. You’ve learned how to declare and use variables. Now we’ll tie both of those together and make your own types. You'll learn structs and classes which, as you’ll see, is at the heart of Swift Programming while finding out what their fundamental difference is. https://youtu.be/5XiD31nCdnY #swiftUI #Swift #iosdevelopment
PlayUI_10
The files for the SwiftUI Playgrounds free course for video 10. from this point I'll be using repositories for downloads
PlayUI_11_functions
Learn how to make functions in Swift and the uses of the return statement
Play4HuliPizza_Begin
Source files for the Playgrounds 4 Demo App
SwiftPlaygrounds_02_Begin
The starter files for the SwiftPlaygrounds Video. Want to prototype on your iPad in UIKit? Playgrounds 4 apps are not just for SwiftUI. I'll show you how to use a quick and handy SwiftUI Protocol to set up apps in a UINavigationController so you can use previews and many of the features of Swift Playgrounds 4 for App files.
SwiftPlaygrounds_02_End
The completed playground in UIKit running as A Swift Playground App
tips_16_01_AsyncImage_Begin
https://bit.ly/SUIImageConcurrency Learn how to use AsyncImage in SwiftUI to load pictures from files and websites directly into your app quickly and easily. #iosDevelopment
Tips_16_02_SUIPlaygrounds_End
https://bit.ly/SUIPlaygrounds Learn the trick to making SwiftUI work in iPad and Mac Playgrounds for portable prototyping.
Tips_16_03_Widget1_Begin
https://bit.ly/Intents1 Learn how to make a user-configurable widget in iOS using Siri Intents even if you've never used an intent before. In part 1, we make the intent and change the Widget's protocol to be user configurable.
Tips_16_03_WidgetConfig1_End
https://bit.ly/Intents1 Learn how to make a user-configurable widget in iOS using Siri Intents even if you've never used an intent before. In part 1, we make the intent and change the Widget's protocol to be user configurable.
Tips_16_04_WidgetConfig2_Begin
https://bit.ly/Intents2 Learn how to make a user-configurable widget in iOS using Siri Intents even if you've never used an intent before. In part two, we learn to read the actions of configuration controls.
Tips_16_04_WidgetConfig2_End
https://bit.ly/Intents2 Learn how to make a user-configurable widget in iOS using Siri Intents even if you've never used an intent before. In part two, we learn to read the actions of configuration controls.
Tips_16_05_WidgetConfig3_Begin
https://bit.ly/Intents3 In the final part fo the widget intent series you'll use an enum in an intent to make a multiple choice entry for your configuration.
Tips_16_05_WidgetConfig3_End
https://bit.ly/Intents3 In the final part fo the widget intent series you'll use an enum in an intent to make a multiple choice entry for your configuration.
Tips_16_07_StackviewDemo_End
https://bit.ly/UIStackview Learn a trick to make a quick layout in UIKIt like an HStack and Vstack in SwiftUI. Excellent for playgrounds or when you want to skip the storyboard.
Tips_16_08_Dateformatter_End
https://bit.ly/DateFormatter Learn about the new configurable and localizable date formatter in Foundation that will save you lines of code for formatting.
Tips_16_09_NumberFormatter_Begin
https://bit.ly/NumberFormatter Learn about the new number and list formatters in Foundation and how they can help you with localization, currency and a lot more with very little code.
Tips_16_09_NumberFormatter_End
https://bit.ly/NumberFormatter Learn about the new number and list formatters in Foundation and how they can help you with localization, currency and a lot more with very little code.
Tips_16_10_MarkdownLinks_End
https://bit.ly/LinksInText Review Markdown in Swift UI Text objects. Generate links to web pages in Safari directly from you app using markdown.
Tips_16_11_VoiceoverLabel_End
https://bit.ly/AccessibilityLabels To expand your audience to those with vision impairment, add voiceover support to your app. We'll discuss labels and hints and how with a few lines of code you can give a great experience to many more users. #iosDevelopment