MaikelChan / LakiTool

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LakiTool

Level editor for SM64 decomp

Current features

F3D Viewer
  • TRI1 and TRI2 support
  • Texture support
  • Automatic texture loading
  • Render only individual F3D models
  • Fast3D GeometryMode
  • Fast3D Tile wraps/wrapt
  • Other minor F3D stuff
Collision Viewer
  • Collision model data support
  • Fake collision normals
  • Surface types auto coloring
  • Render special objects (trees, doors, etc)
  • Water boxes
Geo decoding
  • F3D rendering from collision (needs some performance fixes)
  • Rotation (needs some minor fixing in Geo/GeoUtil for nodes to work properly)
  • Translation (needs some minor fixing in Geo/GeoUtil for nodes to work properly)
  • Scaling (needs some minor fixing in Geo/GeoUtil for nodes to work properly)
Level script decoding
  • Coming soon
Level editing
  • Coming soon

This tool is in a very early alpha and currently is very limited and has little to no features. Sure it does work as a model viewer but it's not a level editor yet. Stay tuned tho cause thats gonna change đź‘€

Tool by Robin

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Language:C# 100.0%