Bruno Lourenço's starred repositories
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
Vulkan-Samples
One stop solution for all Vulkan samples
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
WickedEngine
3D engine with modern graphics
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
anki-3d-engine
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
30-days-of-shade
30 days of shaders in GLSL using GLSLCanvas
Leviathan-2.0
The new generation of 4k intro frameworks.
premake-core
Premake
4k-Intro-Template
Template code for 4k demoscene intros.
Bonzomatic
Live shader coding tool and Shader Showdown workhorse
ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
data-oriented-design
A curated list of data oriented design resources.