MacovillLeo

MacovillLeo

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UnityScreenNavigator

Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

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Edgar-Unity

Unity Procedural Level Generator

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VolumetricLights

Volumetric Lights for Unity

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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UnityToonShader

Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

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Unity-GPU-Boids

GPU powered boids with multiple implementations

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ExtEvents

A better replacement for UnityEvents

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guid-based-reference

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID

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Indirect-Rendering-With-Compute-Shaders

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

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ReeseUnityDemos

Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.

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NaughtyAttributes

Attribute Extensions for Unity

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Unity-Style-Guide

This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity

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Zinnia.Unity

A collection of design patterns for solving common problems.

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MyBox

MyBox is a set of attributes, tools and extensions for Unity

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RuntimeUnitTestToolkit

CLI/GUI Frontend of Unity Test Runner to test on any platform.

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lilToon

Feature-rich shaders for avatars

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HierarchyDecorator

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

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NotchSolution

A set of components and tools to solve notched/cutout phones layout problems for Unity.

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Unity-SpriteAssist

Unity Sprite mesh extension

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Kassets

Unity's Scriptable Object Architecture.

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VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

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jenkins-slack-command

Start a build in Jenkins using a Slack Command

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UnityAssetUsageDetector

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

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consolation

In-game debug console for Unity.

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Bewildered-Core

Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity

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HDRP-Custom-Passes

A bunch of custom passes made for HDRP

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unity-object-pool

An elegant object pool and manager implementation for Unity

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umi

Unity mobile input (UMI) plugin for Android and iOS, allows to use features of mobile native input fields

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Unity-Editor-Toolbox

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

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Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

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