Machaelnee's repositories
BabeLua_mod
BabeLua_mod is a full-featured expansion package that allows Visual Studio to support lua programming and development
better-scroll
:scroll: inspired by iscroll, and it supports more features and has a better scroll perfermance
CC-AutoProperty
auto bind property for cocos creator
cocos-creator-examples
cocos creator 一些使用实例
cocos-engine
Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.
CppGuide
C/C++学习,后端开发进阶指南。
engine-native
Native engine for Cocos Creator v2.x
free-programming-books-zh_CN
:books: 免费的计算机编程类中文书籍,欢迎投稿
free-resources
前端资源合集
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
javascript-astar
A* Search / Pathfinding Algorithm in Javascript
LockstepDemo
乐观帧同步网页示例,支持断线重连。(使用node.js + socket.io开发)
LockstepFramework
Framework for lockstep RTS, TD, and MOBA games.
Plotter
A visualization tool for math, physics, information, data, art, etc.
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
theoraplayer
A multi-threaded C++ library that plays video files supporting multiple codecs across platforms. Easy to use, fast, responsive, abstract interface and minimal dependencies, you'll soon be wondering how you lived without it! ;) Audio and Video interfaces are completely abstracted so the library can be used anywhere, regardless of what you use to display video frames and play audio samples (eg. OpenGL / OpenAL, Direct3D / DirectSound?, SDL / SDL_mixer, X11 / alsa ...) The library can pre-cache video frames and decoded audio samples for maximum efficiency and smooth playback, even on single-cpu systems. Currently, the library supports Theora on Windows, Mac, iOS, Linux, Android, WinRT and Windows Phone. H.264 is supported on Mac and iOS.
UISuperScrollView
CocosCreator ScrollView 性能优化
Unity3DTraining
【Unity杂货铺】unity大杂烩~
walle
Android Signature V2 Scheme签名下的新一代渠道包打包神器
You-Dont-Know-JS
A book series on JavaScript. @YDKJS on twitter.