Shows how to use Root Motion in the Godot 4 game engine:
- Shows how to use animation tree with AnimationNodeBlendTree
- Shows how to transition between animation states
- Shows how to manage different states
- Shows how to manage directional input for multiple states
- shows how to set the animation and to use the animations root motion to move the character
- AWSD ( Arrows also work ) keys to move
- Use CTRL to change motion states i.e crouch or stand
- SPACE BAR to jump in the direction of the motion ( I could not find a left and right jump animation in miximo so I just used forward )
Demo: https://macdonaldrobinson.github.io/Godot4-Root-Motion/exports/html/Root-Motion-Test.html