Garrick Kilpack's repositories
SoftwareDesignPrinciples
Made for the purpose of learning different design patterns
Chess
Chess simulator.
chess-with-ai
Chess application based off C# .NET 5.0, which has all the chess rules/movement, a GUI and a competent AI. Includes Human vs Human and Human vs AI gamemodes.
DemoUnity2D
Made for the purposes of learning how to make a 2D game in Unity
ALGO_2
Made for the purpose of learning more about Data Structures
GAT315
Made for learning Game Physics
CSC250_Algorithms-and-Data-Structures
Made for the purpose of learning Algorithms and Data Structures
CSC196
Solution holding all projects from CSC196 (C++ II)
GAT185
Made for the purpose of learning Unity
GAT420
Made for the purpose of learning basic AI
WPF
Made for the purpose of learning WPF
RayTracer---Gat350
Made for the purpose of learning RayTracing
WindowsForms---CSC160
Made for the purpose of learning Windows Forms
CSC160-Console
Made for the purpose of learning the C# language
GAT150
Repository from GAT150
CSC195
Solution holding all projects from CSC195 (C++ I)
finalproject
Second game, made with IntelliJ. Text-Based adventure with question-based character generation. First game to use persistent data. First game to give the player a fair amount of control.