- An Advanced Parking System build by MaDHouSe79.
- when you park, befor you hit F5 turn your steel and lock it at that position when parked.
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- โ mh-vehiclekeys
- โ interact-sound
- ๐ Step 1: First stop your server. ๐
- ๐ Step 2: Copy the directory mh-parking to resources/[mh]/
- ๐ Step 3: Read this file! (the database will install automaticly)
- ๐ Step 4: Start your server.
- ๐ Step 5: Add your self or other as vip, you can use the command: /park-addvip [id]
- ๐ Step 6: Most important step -> Enjoy ๐๐๐
- ๐ Typ "/park" to park or drive your vehicle where you are at that moment. (Users and Admins)
- ๐ Typ "/park-names if you want to display the names ontop of the vehicle that is parked. (Users and Admins)
- ๐ Typ "/park-lotnames if you want to display the names of the parking lots. (Users and Admins)
- ๐ Typ "/park-cmenu" to create a new parking space (Admin only)
- ๐ Typ "/park-bmode" to go in to build mode (Admin only)
- ๐ Typ "/park-system" if you want to turn on or off the system. (Admin Only)
- ๐ Typ "/park-usevip" to turn on and of the vip system
- ๐ Typ "/park-addvip [id]" if you want to add a vip. (Admin Only)
- ๐ Typ "/park-removevip [id]" if you want to remove a vip. (Admin Only)
- ๐ If you want to use the F5 button, you must add it to your /binds and add on F5 the word "park"
- ๐ I recommend to use this mod only for vip players or for players who are most online on you server.
- ๐ Try not to spawn too many vehicles in world space, this can cause issues and hiccups.
- ๐ It is also recommended to have a good computer/server to use this mod, cause you will need it.
- ๐ To keep the server nice and clean for everyody, use this system only for vip players.
- โ Prossessor: I7 12xCore
- โ Memory: 16 gig memory
- โ Graphics: GTX 1050 TI 4GB
- this only unpark the vehicle, it does not delete the entity from the gameworld.
- use this trigger in qb-policejob/server/main.lua, replace it with this (around line 888)
RegisterNetEvent('police:server:Impound', function(plate, fullImpound, price, body, engine, fuel)
local src = source
price = price and price or 0
if IsVehicleOwned(plate) then
TriggerEvent('mh-parking:server:unpark', plate) -- <----- OR ADD THIS TRIGGER HERE (mh-parking)
if not fullImpound then
MySQL.query('UPDATE player_vehicles SET state = ?, depotprice = ?, body = ?, engine = ?, fuel = ? WHERE plate = ?', {0, price, body, engine, fuel, plate})
TriggerClientEvent('QBCore:Notify', src, Lang:t("info.vehicle_taken_depot", {price = price}))
else
MySQL.query(
'UPDATE player_vehicles SET state = ?, body = ?, engine = ?, fuel = ? WHERE plate = ?',
{2, body, engine, fuel, plate})
TriggerClientEvent('QBCore:Notify', src, Lang:t("info.vehicle_seized"))
end
end
end)
- you need to find this in your qb-garages server and client file
if v.state == 0 then
v.state = Lang:t("status.out")
elseif v.state == 1 then
v.state = Lang:t("status.garaged")
elseif v.state == 2 then
v.state = Lang:t("status.impound")
end
- you need to add a state 3
if v.state == 0 then
v.state = Lang:t("status.out")
elseif v.state == 1 then
v.state = Lang:t("status.garaged")
elseif v.state == 2 then
v.state = Lang:t("status.impound")
elseif v.state == 3 then -- <--- ADD HERE
v.state = "Parked outside"
end
- if you get this error
script:qb-core] SCRIPT ERROR: citizen:/scripting/lua/scheduler.lua:741: SCRIPT ERROR: @qb-phone/server/main.lua:233: attempt to index a nil value (field 'Garages')
- check if you have this
Config.Garages = Garages
- โ Go to resources[qb]/qb-core/server/player.lua around line 506, and find, local playertables = {}.
- โ This is, if we want to delete a character, we also want to delete the parked vehicles in the database,
- โ Place the line below at the bottom in playertables (there are more insite), so place this one at the bottom.
{ table = 'player_parking' },
{ table = 'player_parking_vips' },
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