Loads the previous loaded save game at game start
This mod requires BepInEx to work, it's a modding framework that allows multiple mods being loaded. Furthermore, Harmony is used to patch into the game, which means no game code is distributed and allows multiple mods to change it interdependent.
- Download BepInEx from https://github.com/BepInEx/BepInEx/releases
- Extract all files to your Below The Stone folder. It should look like this:
- Optional: start the game once. Afterwards you will see a config file in BepInEx/config/ called
BepInEx.cfg
. Open it and setEnabled = true
under[Logging.Console]
to see loaded mods and errors immediately. - Download this mod from Releases and extract it into BepInEx/plugins/
- Launch the game!
- Install BepInEx
- Create a file called
Environment.props
in the root folder (one folder above the QuickLoad.csproj file) and add the following content:<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <BELOW_THE_STONE_INSTALL>C:/Program Files/Steam/steamapps/common/Below The Stone</BELOW_THE_STONE_INSTALL> <MOD_DEPLOYPATH>$(BELOW_THE_STONE_INSTALL)/BepInEx/plugins</MOD_DEPLOYPATH> </PropertyGroup> </Project>
- Compile the project. This copies the resulting dll into the
MOD_DEPLOYPATH
, if set
0.1.0
- Release