MOYVSH's starred repositories
UnityLockStepDemo
基于Unity做的帧同步Demo,ECS架构
ERIUnityLockstepServer
一个简单的使用Protobuf的TCP KCP帧同步服务器
kcp-csharp
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
csharp-kcp
基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务
MintAnimation
一款高效易用的Unity插值动画系统,可以快速制作UI动画
NaughtyAttributes
Attribute Extensions for Unity
ComfyUI-ZHO-Chinese
简体中文版 ComfyUI
comfyui-portrait-master-zh-cn
肖像大师 中文版 comfyui-portrait-master
GPT-SoVITS
1 min voice data can also be used to train a good TTS model! (few shot voice cloning)
SkillSystem
游戏技能系统框架
magic-animate
[CVPR 2024] MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model
AnimateAnyone
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
JPhysicsSystem
A 2D Physics System In Unity
DanmakuBenchmark
Shmup-style benchmark for the Unity advanced mesh API
brg-shooter
Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required
MagicTween
Extremely fast, GC-free and customizable tween library implemented with Unity ECS