Miguel Moreno's repositories
CourseUnity2016
Repo with some projects I made for a Unity Course, in 2D and 3D. Also has a kind-of-FPS prototype I made after the course (but never got to finish), AirPulse
CA-MIRI
Repository for MIRI's Computer Animation course, 2020-2021 edition
CL_Project
Design of a mini-compiler for GRAU-CL. Developed by Victor Gimenez and Miguel Moreno
SmartEye
App for HackUPC 2016
godot
Godot Engine – Multi-platform 2D and 3D game engine
GPR
Geometricy Processing course for MIRI-CGVR, Autumn/Fall 2020
GRAU-CL
Repo de Compiladores @ FIB | QP 2018
GViewerPlus
Viewer from GRAU-G, only better. Original viewer developed by C. Andújar et. al.
mussol
Olympic Weightlifting Competition Management System
PPTM-MIRI
Parallel Programming Tools and Models course, Spring 2021
PracticaPRO2
Repo Practica PRO2 Q1 2015/2016
PROP
PROP QP 2016-2017
ROMANI-SIMVLATIO-MMXVI
"ROMANI SIMVLATIO MMXVI" for VGAFIB's Introduction to Unity 3D course of Summer 2016.
SRGGE-MIRI
Scalable Rendering for Graphics and Game Engines | MIRI-CGVR
stuntrally
The main repository containing Stunt Rally sources and game data. A 3D racing game based on VDrift and OGRE with track editor.
wxparaver
wxParaver is a trace-based visualization and analysis tool designed to study quantitative detailed metrics and obtain qualitative knowledge of the performance of applications, libraries, processors and whole architectures.