MKelm / metrix

Original Metrix Game

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Metrix Original Game

Full gameplay with points counter

Controls

  • Arrow left / NUM4 = Move block to left
  • Arrow right / NUM6 = Move block to right
  • Arror down / NUM2 = Move block to bottom
  • X / NUM7 / NUM1 = Rotate block to left
  • Y / NUM9 / NUM3 = Rotate block to right
  • ESC = Quit Game

Start parameters

  • --res NUMBER = Resulution, 0 = 800x600 / 1 = 1024/768 ^1 / 2 = 1280x1024
  • --bpp NUMBER = Display bit-depth, 16 / 24 / 32
  • --lvl NUMBER = Difficulty, 0 = easy / 1 = medium ^2 / 2 = hard
  • --nosound = Deactivate sound support
  • --window = Start in window mode
  • --software = Disable hardware acceleration

^1 = Default, the font size is optimized for this resolution ^2 = Default, other values make the game field bigger or smaller

Libary dependencies

Main libraries:

  • SDL (libSDL 1.2)
  • SDL_gfx (libSDL_gfx 1.2.x)
  • SDL_mixer (libSDL_mixer 1.2)
  • SDL_ttf (libSDL_ttf 2.0)

Further libararies:

  • libfreetype-6
  • libogg-0
  • libvorbis-0
  • libvorbisfile-3
  • smpeg
  • zlib1

Windows Dev-C++

The Dev-C++ project files are included.
It is recommended to use Dev-C++ Devpaks.

(c) Martin 'yokumo' Kelm, 2008-2015

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Original Metrix Game

License:GNU General Public License v3.0


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