MK's repositories

UIPheonix

Inspired by game development UIPheonix is a super easy, flexible, dynamic and highly scalable UI framework + concept for building reusable component/control-driven apps for macOS, iOS and tvOS. The same API apply for cross platform development! Think of it as using Lego blocks, you can use similar ones and move them around easy as pie.

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JSONX

Parse JSON data, simple, lightweight & without noise.

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MessageBox-Concept

MessageBox is a simple concept for decoupling entities. Think of it as notifications but the opposite.

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ReadMoreLabelExample

Example Xcode playground for a simple & fast "… read more" label.

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MKBlockQueue

MKBlockQueue allows you to create a chain of blocks and execute them one after the other in a queue.

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TheSwiftSweets

RSS for new Swift libs, sweet & awesome!

XBNCEventful

Library for sending & receiving events much like notifications but only in your app for event-based architecture.

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alt-tab-macos

Windows alt-tab on macOS

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book-of-shaders-metal

A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders

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DevBoard

A board with parameters during development & testing 📺Goodbye console logging!

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MetalMeshletCulling

A simple demonstration of Metal 3.0 mesh shaders

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Satin

A 3D Graphics Framework built on Apple's Metal

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SceneKit-Quaternion-Rotations

Rotate SceneKit nodes using quaternions

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swiftui-cached-async-image

CachedAsyncImage is the simplest way to add cache to your AsyncImage.

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thirty-days-of-metal

The sample code accompanying the Thirty Days of Metal article series on Medium

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