MJoergen / C64MEGA65

Commodore 64 core for the MEGA65 based on the MiSTer FPGA C64 core

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Support ethernet carts

M3wP opened this issue · comments

commented

Please consider adding devices such as the RR-NET and 64NIC+ to your emulation.

Here is the link for the RR-NET: https://icomp.de/shop-icomp/en/produkt-details/product/rr-net-mk3.html

Thanks!

@M3wP Thank you for the suggestion. Interesting. I personally have no idea what you can do on a C64 with Ethernet (or Internet?) => Can you elaborate some uses cases and also point us to software and online sites that support browsing C64's ?

Expectation management: While this is an interesting suggestion, this item has been tagged now as "V6 or later", i.e. might take a while.

commented

A big one is the OS Contiki https://www.c64-wiki.com/wiki/Contiki

The game 8-bit Slicks https://8bit-slicks.com/

I also have Yahtzee! of my own creation https://github.com/M3wP/M3wPYahtzee

I think it is untapped potential.

commented

I believe there was some kind of BBS software as well, which can "dial in" to a modern BBS (for real a TCP/IP accessible stuff over the Internet), cannot remember the name though. But there is even "geolink" stuff like iRC client running in GEOS using the IP65 TCP/IP stack using RR-NET. Which is kinda cool, though I've never seen that in real life, to be honest ...

@M3wP and @lgblgblgb Thank you, gentlemen. This is great context.

commented

By the way, a more complete list (scroll down a bit for the list):

https://www.protovision.games/hardw/rr_net.php?language=en

Some other info:

https://www.c64-wiki.com/wiki/RR-Net

I've written an alternative firmware for the RR-Net MK3. The original intend was to use it to upload code during development. But that's expanded a bit, like it can download code using PXE.

So I can help on testing, as long as we've got support for Action Replay cartridges.

Thank you for the additional insights @lgblgblgb and @SvOlli . This project here is more for the long haul but we will gladly ping you when time is ripe.