A text adventure game, built with Rust. Compiles to CLI and WASM.
Click here for the WebAssembly (WASM) version with a web demo
- Main quest with a final world boss, try to beat them!
- Different Themes
- Side quests
- Items
- Battles
- Recovery
- Finding a safezone will make your journey easier!
- Try exploring to get stronger before facing the final boss
- You don't have to type out the full action, a partial match will do
- Boss quote
- chatGPT API
- Chance for Run to fail
- Usable items
- Better item stats (crit chance/multi/ lifegain on hit)
- Rewards (gold) and trade
- Mini bosses for dungeons
- Dungeon difficulty, more battles = better reward
- More types of encounters like puzzles and riddles etc
- Choice encounter with reward or damage
- Split items into types like weapons, armor, utilities with unique stats
- Inventory
- Require key for main boss
- Better visuals for life/attack
- Stop cloning everything... try to reference locations etc
- Unit tests
- cargo build
- cargo run
- wasm-pack build
- cargo build -r