LuxCoreRender / MaxToLux

Max integration for LuxCore

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MaxToLux

MaxToLux is the Autodesk 3dsMax internal plugin to render directly inside 3dsmax using LuxCoreRenderer API. The plugin(s) is written in c++. MaxToLux is still under development and needs more work to be a complete renderer.

The original forum discussion about this topic can be found here

MaxToLux is written in C++, and it's integrated into the interface like most other renderer plugins and natively utilizes the LuxCore interface.

Download binary build and plugin installer here

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Max integration for LuxCore

License:GNU General Public License v3.0


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Language:C++ 94.7%Language:C 5.3%