LunarG, Inc.'s repositories
VulkanSamples
Vulkan Samples
VulkanTools
Tools to aid in Vulkan development
gfxreconstruct
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
LunarGLASS
LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL
OpenXR-OverlayLayer
Implementation of the OpenXR Overlay extension as a layer
SPIRV-Database
Collection of Vulkan SPIR-V binaries for testing
Vulkan-Layer-Factory
Tools to aid in Vulkan development
Vulkan-Loader
Vulkan Loader
Vulkan-ValidationLayers
Vulkan Validation Layers
OpenXR-Overlays-UE4-Plugin
Plug in for Unreal Engine 4 enabling EXT Overlays in OpenXR
Vulkan-Tools
Vulkan Utilities and Tools
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
robin-hood-hashing
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
SPIRV-Headers
SPIRV-Headers
SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
Vulkan-ExtensionLayer
Layer providing Vulkan features when native support is unavailable
Vulkan-Headers
Vulkan header files and API registry
Vulkan-Profiles
Vulkan Profiles Tools
VulkanCapsViewer
Vulkan hardware capability viewer
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library