LunCo's repositories
lunco-space-jargon
Cheatsheet of space jargon
hyperdesci
QF rounds initiative to fund DeSci projects kickstarted by LunCo
lunco-cameras
Third-person camera for Godot 4. Based on tps demo
lunco-urdf
Importer of URDF files into Godot 4
lunco-assets-raw
Raw assets to be adapted for the Godot
lunco-content
Repo for third-party content. Git submodule to be stored in lunco-sim/game/addons. Uses git-lfs
godot-game-settings
Create and manage game settings in Godot Engine.
lunco-assets
Repository for in-LunCo assets, part of the core engine
lunco-html-demo
Demo build for browsers. Much slower than native version
lunco-moonquakes-map
Repo for NASA Space Apps Challenge 2022
lunco-primo-city
Model of the first (lat. Primo) Lunar City.
lunco-primo-web-site
Repository for lunco build for web
lunco-promo-assets
Video that explains what LunCo (Lunar Colony) sim is about
lunco-site
Landing page
PankuConsole
Feature-packed real-time debugging toolkit for Godot Engine.
yarm
Repository that contains code of Yarm (Yet another requirements tool)
yreqif
Repo for ReqIf lib made for Yarm
decentralize-space
LunCo's subproject with aiming to provide community with the latest news regarding decentralized space exploration, desci, and refi.
hyperlocalizer
HyperStar SubSystem to fuel local impactful web3 projects
lc-web3
Module for Godot 4 for integration with web3
lunar-opensource-lander
Lunar Opensource Lander
lunco-chat-ai
Minimalistic UI to chat with AI, saves conversations locally
lunco-web
LunCo is a open-source simulation tool designed for planning space missions, with a focus on lunar settlements. Built with the powerful Godot 4 engine, LunCo aims to revolutionize the way space engineers design and collaborate on complex systems.