Luke Testa's repositories
Cpp-CUDA-MATLAB---Concurrent-K-means-Clustering-with-CUDA
www.luke-testa-demonstrations.com
FractalsWithProceduralNoise
C# and Unity project for creating fractals using 1D and 2D psuedorandom, lattice, value and perlins noise
3D-Design-View
Texture loader for second year group project
3DScanner
3D Scanner By Dynamically Calibrating A Single Camera Sensor
ASDR-Envelope-Pure-Data
Envelope generator for Pure Data
C--Superhans--Gesture-Recognition-Interface-for-Gaming
www.luke-testa-demonstrations.com
C-Book-Database-using-a-Binary-Tree
www.luke-testa-demonstrations.com
C-openGL-Ball-Maze-Game
www.luke-testa-demonstrations.com
C-openGL-Basic-Pong
www.luke-testa-demonstrations.com
Cpp-openCV---Rendering-a-Scene-Described-by-a-File
www.luke-testa-demonstrations.com
Cpp-openGL-Object-Loader
www.luke-testa-demonstrations.com
Cpp-Shape-Hierarchy
www.luke-testa-demonstrations.com
Csharp-SCPI---Remotely-Controlling-Test-Instruments-over-GPIB-or-USB-using-IVI-COM
www.luke-testa-demonstrations.com
Deformable-Models-for-Face-Fitting
See personal site for destails
Fractals-With-Procedural-Noise
Adding source from private repo
LoggingWrapper
C++/CLI Wrapper for Log4Net to allow Log4Net to be used consistently across .Net applications and native C++.
MATLAB---Classification-of-Physiophychological-Events-in-Video
www.luke-testa-demonstrations.com
OpenRA
An open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.
Physics-Collision-Engine
2009 (pre-second year graduate personal project) - Research, derivations, proof-work and source for 3D physics engine