Luke Usher's repositories
Cxbx-Reloaded
Xbox (Original) Emulator
extract-xiso
Xbox ISO Creation/Extraction utility. Imported from SourceForge.
Sonic-The-Hedgehog-32X-Remix
Abandoned project for an enhanced port of Sonic 1 to the 32X, hasn't been touched since 2014. The game runs on the 32X and features PWM support and incomplete 32X sprite rendering
32XArtEdit
Small editor for the art format I used in Sonic The Hedgehog: 32X Remix
Chihiro-Tools
A collection of tools to work with Chihiro file and image formats
duckstation
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
forceutf8
PHP Class Encoding featuring popular Encoding::toUTF8() function --formerly known as forceUTF8()-- that fixes mixed encoded strings.
gnubox
Archived source for gnubox (Internet over BT/IR on Nokia S60)
insigniaDNS
This server will allow you to connect to Insignia when your Internet Service Provider restricts your ability to use custom DNS.
laravel-honeypot
Preventing spam submitted through forms
LithiumX
A simple dashboard, mainly developed for the Original Xbox console, but it can be compiled for Windows and Linux for rapid development and testing.
mame
MAME
nativefiledialog-cmake
A tiny, neat C library that portably invokes native file open and save dialogs.
pyxbe
Python 3 library to work with XBE files, the executable file format for the original Xbox game console
SDL
Simple Directmedia Layer
subhook
Simple hooking library for C/C++ (x86 only, 32/64-bit, no dependencies)
TzxTool
A MacOS utility for loading ZX Spectrum emulator TZX and Tap files and outputting audio so the file can be loaded on to real hardware. The TZX file handling code is written in platform independent C++ so could easily be adapted to run on other platforms, only the GUI uses Objective-C
Xbox_360_Crypto
A collection of tools I've written for the Xbox 360
xemu
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)