Luke Usher (LukeUsher)

LukeUsher

Geek Repo

Location:United Kingdom

Home Page:https://luke.usher.cc/

Twitter:@LukeUsher1

Github PK Tool:Github PK Tool


Organizations
ares-emulator
Cxbx-Reloaded

Luke Usher's repositories

Cxbx-Reloaded

Xbox (Original) Emulator

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ProjectCD

Sega/Mega CD Boot Loader

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higan

higan is a multi-system emulator focused on accuracy, preservation, and configurability.

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extract-xiso

Xbox ISO Creation/Extraction utility. Imported from SourceForge.

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ical

Provides a Larvel facade for the eluceo/ical package

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Sonic-The-Hedgehog-32X-Remix

Abandoned project for an enhanced port of Sonic 1 to the 32X, hasn't been touched since 2014. The game runs on the 32X and features PWM support and incomplete 32X sprite rendering

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32XArtEdit

Small editor for the art format I used in Sonic The Hedgehog: 32X Remix

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Chihiro-Tools

A collection of tools to work with Chihiro file and image formats

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duckstation

Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

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forceutf8

PHP Class Encoding featuring popular Encoding::toUTF8() function --formerly known as forceUTF8()-- that fixes mixed encoded strings.

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gnubox

Archived source for gnubox (Internet over BT/IR on Nokia S60)

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insigniaDNS

This server will allow you to connect to Insignia when your Internet Service Provider restricts your ability to use custom DNS.

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laravel-honeypot

Preventing spam submitted through forms

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LithiumX

A simple dashboard, mainly developed for the Original Xbox console, but it can be compiled for Windows and Linux for rapid development and testing.

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LukeUsher

Config files for my GitHub profile.

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mame

MAME

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nativefiledialog-cmake

A tiny, neat C library that portably invokes native file open and save dialogs.

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pyxbe

Python 3 library to work with XBE files, the executable file format for the original Xbox game console

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SDL

Simple Directmedia Layer

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subhook

Simple hooking library for C/C++ (x86 only, 32/64-bit, no dependencies)

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TzxTool

A MacOS utility for loading ZX Spectrum emulator TZX and Tap files and outputting audio so the file can be loaded on to real hardware. The TZX file handling code is written in platform independent C++ so could easily be adapted to run on other platforms, only the GUI uses Objective-C

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Xbox_360_Crypto

A collection of tools I've written for the Xbox 360

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xemu

Original Xbox Emulator for Windows, macOS, and Linux (Active Development)

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