LucasT-dev / Expert-Build-Plugin

Ease and quick handling of minecraft worlds

Home Page:https://www.spigotmc.org/resources/expert-build.110059/

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Expert-Build

Minecraft build plugin, Expert-Build Documentation

  • Latest Version : 1.18.1.10
  • Author : Marodeur
  • Contributor : Lison, Cancri
  • Depend : FAWE

LatestVersion Spigot LatestVersion


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News

-> * Update the clipboard brush, with new functionality, click here

-> * New Mask, click here

-> * New inventory, open with left click using honeycomb ! click here


Supported Versions

Mc Version Supported
1.18.x
1.19.x
1.20.x

Summary


Installation

Insert plugin in folder plugins,

Use FAWE plugin : 

Java version : 16 minimum

FAWE


Usage

Commands

  • All commands and brush using Fawe editSession, All commands and brush can be //undo, //redo !!!

/1 or right click using wand :

Execute //pos1

permission : exp.command.tool


/2 or left click using wand :

Execute //pos2

permission : exp.command.tool and permission : worldedit.selection.pos


shift click :

Execute //sel

permission : exp.command.sel and permission : worldedit.selection.pos


/terra aliases t :

Give terraforming tools

permission : exp.command.tool


/vox :

Give voxel tools

permission : exp.command.tool


/plume :

Give GoPaint tool

permission : exp.command.tool


/silex :

Give GoBrush tool

permission : exp.command.tool


/pos :

get position location

permission : exp.command.tool


/getcommand :

displays the command of a Block command by looking at it from a distance

permission : exp.command.tool

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/c :

shortcut for execute //copy

permission : exp.command.tool permission : worldedit.clipboard.copy


/cube :

set cuboid selection mode

permission : exp.command.tool


/poly :

set polygone selection mode

permission : exp.command.tool


/convex aliases /conv:

set convex selection mode

permission : exp.command.tool


/repeater or /rt :

preset a tick to the repeater when you set it

permission : exp.command.tool


/schemtrans :

transfer schematic on other sftp server

permission : exp.command.schemtrans


/timelapse :

launch automatic timelapse

WARNING, this command is not compatible with fawe (//undo, //redo), and does not respect plot restrictions (example: plotsquared)️

permission : exp.command.timelapse


/perlin :

generate perlin, predefined for the hair

permission : exp.command.perlin


/autocb :

pastes all commands separated by a semicolon into a command block. Then execute the command by looking at the command block this will allow when the cb to automatically include the command

permission : exp.command.autocb


/autoflip :

Use your selection as a plane of symmetry

WARNING, this command is not compatible with fawe (//undo, //redo), and does not respect plot restrictions (example: plotsquared)️

permission : exp.command.autoflip


/expbuild aliases /exp :

general command for reload config, need help, and more

permission : exp.command.build

Brush


/flower aliases fw:

argument : melt, lift, fill, smooth, floatclean, blendball, clipboard, cube, sphere, 2dCube, drain, line, none, overlay, spike, biome, erodeblend

Defaut tool : CLAY_BALL, SPECTRAL_ARROW and HONEYCOMB

General brush command,

  • material : set pattern

    permission : exp.command.flower

  • radius : set radius

    permission : exp.command.flower

  • melt, fill, fill, smooth, floatclean, erodeblend : voxel brush, permission : exp.brush.erode and exp.brush.erodeblend

  • clipboards :

    • < add > : Add a clipboard to the brush
    • < remove > : Remove a clipboard from the brush
    • < removeAll > : Remove all clipboards from the brush
    • < autoRotation > : Paste the clipboard with a random rotation of 0, 90, 180 or 270

    permission : exp.brush.clipboard

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  • cube : cube brush

    permission : exp.brush.cube

  • 2dCube : place a cube with an angle corresponding to the angle that the player has

    permission : exp.brush.2dcube

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  • sphere : sphere brush permission : exp.brush.sphere

  • line : line brush

    permission : exp.brush.line

  • overlay : overlay brush

    permission : exp.brush.overlay

  • drain : drain brush

    permission : exp.brush.drain

  • drain : drain brush

    permission : exp.brush.eraser

  • biome : biome brush

    permission : exp.brush.biome

  • spike : generates a spike from your position to the brush point

    permission : exp.brush.spike

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  • blendball : blend terrain

    permission : exp.brush.blendball

  • updatechunk : update chunk

    permission : exp.brush.updatechunk

  • none : disable brush

    permission : exp.brush.none


If you are an operator on the server, you will still be able to execute all commands


Inventory

Open the inventory with a left click on the honeycomb

  • By selecting the bone you open the configuration interface of humanoid organics

permission : exporga.use

By default the switch is on the BARRIER_BLOCK > in mode: Activation / deactivation of members

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This allows you to choose to deactivate / activate certain body parts (by default all parts are activated)

By clicking on the X head (Switch to X) you can modify the pitch of each member of the organic, and you can do the same thing by clicking on the Y head, which will change the yaw of the members of the organic

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Now you are ready to pregenerate your organic, by clicking on the first ARMOR_STAND. Of course you can modify the direction of the members at any time and see the modification live!!!

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Finally by clicking on the second ARMOR_STAND you can generate your organic!!! Congratulations

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  • By selecting the leather chest-plate you open the configuration interface of custom leather

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Click or shift click on the dyes to change the colors of the tonics,

Click on the tunic to be able to put them in your inventory


  • By selecting the sunflower you open the configuration interface of flower brush

Place the items present in your inventory in place of the barrier blocks

By clicking on the yellow flags, you can modify the properties of the block or the item

For example if you want to put the upper part of the rose_bush, or modify (upper / lower / double) the slabs, or put persistent leaves, or choose the number of candles to put...

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By clicking on the black_glass present above, you can modify the quantity of the item in the brush

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Clicking on the bottle modifies the amount of air present in the brush,

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Finally, don't forget to click on the honeycomb to activate the brush; You can now apply your brush by right-clicking with the honeycomb

And press a second time on the honeycomb to deactivate the brush

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Mask

A new Mask has appeared, #onground[][] It was designed to easily place vegetation.

Example : //gmask onground[grass_block][air]

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Configuration

execute /expbuild reload ; to reload the config file.

default file config :

# EXP-Build

build:

  # Version of your configuration file, normally equivalent to the plugin version.
  # For reasons of safety and proper operation, do not modify this value !!!
  version: 1.18.1.10

  # Open or close the schematic transfer
  # Value : Boolean (true or false)
  server_1:
    statserver: false
    name: server_1
  server_2:
    statserver: false
    name: server_2
  server_3:
    statserver: false
    name: server_3
  server_4:
    statserver: false
    name: server_4

  #Max file size to transfer (ko)
  #Default : 500
  #-1 for by-pass
  max_file_size: 500

  #Maximum size brush
  #Default : 50
  #Use integer value
  max_brush_rayon: 50

  #default brush radius
  #Default : 10
  #Use integer value
  default_brush_rayon: 10

  #Default material brush
  #Default : STONE
  #Use block name
  default_material_brush: STONE

  #Default pattern brush
  #Default : 1
  #Id of block
  default_pattern_brush: 1

  #Default biomes brush
  #Default : PLAINS
  #Use Biome name
  default_biome_brush: PLAINS

  #Percentage of air in the flower brush
  #Default : 10
  #Use integer value
  default_air_brush: 10

  #Max distance to apply brush
  #Default : 100
  max_brush_distance: 100

  #Display bezier line on convex selection
  #Default : true
  #Use boolean value (true / false)
  display_bezier_curve: true

  #Player can wand click in air
  #Default : true
  #Use boolean value (true / false)
  wand_click_in_air: true

  #Player can clear selection using shift click with wand
  #Default : false
  #Use boolean value (true / false)
  sihft_click_with_wand: false

  #Log shortcut action
  #Default : true
  #Use boolean value (true / false)
  logShortcut: true

  #Max point number save for Brush line
  #Default : 20
  #use integer value
  max_point_saved: 20

  #Terraforming Tool 1
  #Default : ARROW
  #Use item name
  terraforming_tool_1: SPECTRAL_ARROW

  #Terraforming Tool 2
  #Default : GUNPOWDER
  #Use item name
  terraforming_tool_2: CLAY_BALL


  GOHA:
    #Arm length correction factor
    arm_correction_factor: 1.5

    #Material defined by default, modifiable with the command /goha material <block>
    default_material: STONE

    #Default organic height
    default_orga_height: 50

  #lang
  #Default : en (english)
  #possibilité (fr / en )

  lang: en

Permission

For the player to use the plugin tools, it is necessary to give him permission: exp.register This will allow him to create a “BrushBuilder” profile for him.

Depending on the commands you wish to authorize it to execute, the permission is of type: exp.command. (see permission command)

Same for brushes, the player cannot apply his brush if permission is not assigned to him, (see permission brush)

For the use of gui, the operation is identical: exp.gui.

You have 4 associated permissions:

  • exp.gui.main (for opening the main menu)
  • exp.gui.leather (for opening gui leather)
  • exp.gui.orga (for opening the organic generation gui)
  • exp.gui.flower (for opening flower brush mistletoe)

For any information or difficulty raised, do not hesitate to contact me x)

About

Ease and quick handling of minecraft worlds

https://www.spigotmc.org/resources/expert-build.110059/

License:Apache License 2.0


Languages

Language:Java 100.0%