`Instant` is not suitable for measuring time
CryZe opened this issue · comments
A couple of hours ago the libs team decided that the time that the PC is suspended should not be counted, meaning that Instant as they decided is not entirely suitable anymore for measuring speedrun times (maybe your PC goes to sleep during some long segment while doing a speedrun on a console for example). I'm looking into forking it atm.
Thanks for bringing this to my attention. I'll probably implement an Instant
for mist then, or eventually borrow yours from livesplit-core I suppose.