Louise Bicker Caarten's repositories
Sliding_Puzzle
A simple scaleable sliding puzzle (a.k.a. 'Game of Fifteen') using SDL2. I started this project to learn about game states and object-oriented programming, but ended up learning a lot about SDL in the process.
stupid-calc
The least useful calculator you will never use
Octopus
RC Game Jam Submission. Voice-controlled. Theme: Octopus emoji
PDF-Formatter
Takes plaintext input, formats it, and outputs to a PDF file
Skate_Forever
A remake of the 'Skate Forever' minigame from 'Wario Ware Mega Microgames' (GBA)
Space-Invaders
Space invaders clone made for Recurse Center Application in November 2016
Tetris
Computer (AI) or human-controlled tetris game
TopDownGame
A game without an aim to learn Unity
DefinitelyTyped
The repository for high quality TypeScript type definitions.
Detox
Gray box end-to-end testing and automation framework for mobile apps
Euler
Solutions to Project Euler problems
kmm-basic-sample
Example of Kotlin multiplatform project
Meal-Plan-Generator
A web/mobile app that generates a nutritionally complete menu
node-convict
Featureful configuration management library for Node.js
PPP_Exercises
My code for the exercises from Bjarne Stroustrup's 'Programming: Principles and Practice using C++'. N.B. The code is far from perfect, I am simply uploading to document my progress.
project-lamp
Source code for book content and site
react-native-progress
Progress indicators and spinners for React Native using ReactART
react-navigation
Routing and navigation for your React Native apps
react-recaptcha
A react.js reCAPTCHA for Google
recipe-scrapers
Python package for scraping recipes data
SheetMusic
I felt like making something in Lua
Snake
Snake clone using SDL. The first game I've made.