Lothav's repositories
obsidian_2d
Isometric turn based combat arena game
ray_tracing
Recursive distributed Ray Tracing algorithm - C++
8-Puzzle_solver
8 puzzle solver using multiple AI algorithms - C++
bubble_sheet_reader
Exam bubble sheet reader - Python 3
knight_tour
Solve Knight Tour problem in linear time using Warnsdorf's heuristic - Java
model_checking
Model Checking examples - NuSMV
lost_robot
Twin Stick Shooter based game - OpenGL C++
archlinux_conf
Arch Linux solutions found in deep web and dot files
game-of-life
Idea of the game made by John Horton Conway and remade by Ronald Pereira
LuizOtav.io
Personal website - ReactJS
LuizOtav.io_React
https://LuizOtav.io - Personal website built with ReactJS
luizotavioapi
NodeJS multiple purpose endpoints
normal_mapping
Normal Mapping and Phong Shading - Unity HLSL
pacman_q_learning
Q-learning (Reinforcement Learning) for an instance of a static Pac-man game (Pac-maze)
pacmaze-q-learning
Q-learning (Reinforcement Learning) for an instance of a static Pac-man game (Pac-maze)
pos-tagging-lstm
Part-Of-Speech Tagging using a LSTM Neural Network
reversi_ai
Artificial Intelligence that play Reversi using Alpha-Beta Pruning - C++
shadow_mapping
Shadow Mapping implementation orthographic camera
simplex
Dantzig's simplex algorithm - C++
tic_tae_toe
Simple Tic Tae Toe game written in Java (JPanel)
tuningfork
Android Performance Tuner is a library to help developers measure frame rendering time across different devices and game stages. This plugin will help developers integrate Android Performance Tuner into their game.
unity_mobile_particle_system
Unity GPU Mobile Particle System
Vulkan-WSIWindow
A multi-platform library to create a Vulkan window, and handle input events.