Lordzy

Lordzy

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safeDialogs

safeDialogs prevents the server from receiving fake or spoofed dialog responses. This includes faking dialog ID, listitem or even the inputtext in cases of lists. Faking listitem or inputtext can lead to many risks of user breaking into server security depending on how they're used. This include ensures that everything's safe and also contains a callback that is triggered whenever player sends spoofed dialog response.

Language:SourcePawnLicense:MPL-2.0Stargazers:8Issues:2Issues:2

L-SAM

Lordz's Surface to Air Missiling system!

Language:PAWNLicense:GPL-2.0Stargazers:4Issues:2Issues:0

OnPlayerRapidFire

"OnPlayerRapidFire" is a callback which gets called for 0.3z SA-MP versions when a player does rapid fire. "Rapid Fire" is a cheat which could be done through Cleo scripts and could entirely be harmful for DM servers. This anti-cheat can prevent and determine rapid shots.

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L_ColorEmbed

This include allows you to embed colors and highlight marked words on a string which can be used for client-messages, gametexts, textdraws and even for dialogs. It also contains in-built functions to highlight player names for using it on client message/dialogs and for gametexts/textdraws.

Language:PAWNLicense:MPL-2.0Stargazers:1Issues:2Issues:0

VehicleDimensionandDummyDB

A database consisting of all the vehicle model's dimension and dummy data posted by JernejL.

AnimFix_OnPlayerRequestClass

This is a fix for a bug on ApplyAnimation function. If the player reaches the spawn class for the first time since connection, the first model at the first time won't be performing any animation if ApplyAnimation is called under OnPlayerRequestClass. This include fixes that bug. [NOW ADDED TO FIXES.INC]

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AutoAFK

This include was created by me long time ago. There may be better versions of AFK detectors, however I'm just contributing an include which I created before for personal use.

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L_Lag

This include allows to get a player to lag by slowing down their connections with the server, which can result in increase over packet-loss and causes ping fluctuations.

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LTimerBETA

A timer include which now supports player timers only! (In development)

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New-SA-MP-callbacks

A collection of useful and custom scripted SA-MP callbacks.

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OPRL

"OPRL" AKA "OnPlayerRconLogin" is an include which procies a callback called OnPlayerRconLogin which gets called when a player logins as RCON. This is called only when a player ID logs in, not if an IP does.

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RemoteFunctionExamples

Followed by the tutorial posted on SA-MP forums, here's some examples of Remote Function Calling.

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RestrictedArea51

Restricted Area 51 is an example of the include L_SAM. There's a restricted area on San Andreas and it inspired me to bring the same of it's kind to SA-MP world. This filterscript restricts "Restricted Area" of Area 51 with SAM launchers similar to GTA SA.

Language:PAWNLicense:GPL-2.0Stargazers:0Issues:0Issues:0

sa-mp-fixes

Includes and plugins to fix various issues in the SA:MP server that can be fixed externally, leaving the devs time for other things.

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SafeRCON

SafeRCON - Extra security measures for your RCON

License:MPL-2.0Stargazers:0Issues:0Issues:0

SAMPDictionary

SA-MP Dictionary is a simple dictionary system that allows you to get definitions of English words easily!

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script_compatibility

This include allows you to build includes that are compatible with both filterscripts and gamemode without any need for extra defines. You can also run filterscripts as gamemode without any run-time errors using the init/exit callbacks this include provides. In short, you no longer have to check if FILTERSCRIPT is defined or not. This include contains two callbacks which replaces the default Init/Exit callbacks.

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Updated-new.pwn

Updated "new.pwn" for SA-MP which includes all callbacks.

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