This is an open source Jump & Run / Platformer / Castlevania Clone project. # It started as a game I wanted to create on my own but since it's # not actively developed by myself anymore I'd like to release the source and graphics for everyone to use # Just show me something! You can see some videos here: Latest: https://www.youtube.com/watch?v=0XixVkq3Iyg Second: https://www.youtube.com/watch?v=0XixVkq3Iyg First: https://www.youtube.com/watch?v=0XixVkq3Iyg # INSTALLATION - You'll need python and pygame for this http://www.pygame.org/ Windows and Mac users download it here: http://www.pygame.org/download.shtml Linux users can install it with their package manager like apt-get oder yum or anything like that. example: sudo apt-get install python pygame # RUNNING THE GAME Just run: python master.py # HOW TO PLAY - Move with w,s,a,d - Jump with space - Add Objects: [g] for plants, [h] for a big enemy, [e] for a small enemy, [r] for rock - Manipulate the Terrain: [u] for reducing the current tile, [l] for raising the current tile - [backspace] shuffle all tile heights # What does it need? - More structure, better class management and some other programming improvements - Better folder management - More graphics & enemys - Gameplay elements - Story - and much more # What has it already? - A complete Animation set of the main character with running, jumping, knife swings - Some enemies with basic animation sets - some tiles - Map Generator - simple object class - simple enemy class I'm inviting everyone to contribute or fork or do whatever you want. It's open source now. # Other useful info that probably needs its own files charset: 24 x 32 chipset: 32 x 32 (one rectangle for top, one rectangle for fill.) objects: doesn't matter, use object.sprite.get_width() and object.sprite.get_height() to get their size.