Looooong / UnityAsyncImageLoader

Asynchronous Image Loader for Unity

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

System.ArgumentException: Invalid length of '{0}'. It must be greater than 0.

CK85 opened this issue · comments

I get this error running your example script code.
I'm testing with 8192 png and jpg textures.

The error happens in TransferBGR24ImageToRGB24TextureJob -> Execute

Unity 2022.2.14

commented

I also had this issue when I updated my Editor version. I solved it by going to top panel, and selecting
Jobs > Burst > Safety checks > Off

No idea why this solved the issue, or if it's viable solution at all, but I haven't noticed any issues with it