Lixiang.Zhao's repositories
PointCloud-Visualization-Tool
This is a repository for point cloud visualization built on Unity3D. The point cloud data are loaded in format .bin (xyz coordinates in binary format) and ply. Any pull requests and issues are welcome.
ProteinVisualization
This is a Protein Visualization demo project built with Unity3D. It reads and visualizes .pdb files. The current visualizations includes space-filling, balls-and-sticks, licorice and backbone diagrams, and...the seamless transition between these diagrams. The repository is keeping to update.
TemporalVariableRecorder
Track and record ANY temporal variable in ANY script/component on ANY GameObject in Unity easily!
Cross-Reality-Environment-SpatialTouch
This is a simulator of a Cross-Reality-Environment called SpatialTouch. The visualization below the screen is projected on the surface. The visualization above the screen is rendered in AR HMD. Two views are seamlessly combined into a cohesive 3D representation from the first person view.
LixiangZhao98.github.io
Lixiang Zhao's Github Pages
MeTACAST-study
This repository contains 1) user study data for the paper: MeTACAST: Target- and Context-aware Spatial Selection in VR and 2) R codes for data analysis and creating figures in the paper.
EDTSurf
mirror of https://zhanglab.ccmb.med.umich.edu/EDTSurf/
javase
Implement Algorithm & Data Structure from Sketch
Unity3D-CG-programming
Various shaders.
UnityMol-Releases
Official github repository of public UnityMol source code releases -- more details at http://unitymol.sourceforge.net
Medical-SAM-Adapter
Adapting Segment Anything Model for Medical Image Segmentation
SlicerVirtualReality
A Slicer extension that enables user to interact with a Slicer scene using virtual reality.
storm
An LLM-powered knowledge curation system that researches a topic and generates a full-length report with citations.