Lixiang.Zhao's repositories
PointCloud-Visualization-Tool
Kernel density estimation algorithm on GPU for point cloud visualization.
ProteinVisualization
This is a Protein Visualization demo project built with Unity3D. It reads and visualizes .pdb files. The current visualizations includes space-filling, balls-and-sticks, licorice and backbone diagrams, and...the seamless transition between these diagrams. The repository is keeping to update.
Cross-Reality-Environment-SpatialTouch
This is a simulator of a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface with a stereoscopic 3D space to jointly host spatial data visualizations.
TemporalVariableRecorder
Track and record ANY temporal variable in ANY script/component on ANY GameObject in Unity easily!
LixiangZhao98.github.io
Lixiang Zhao's Github Pages
MeTACAST-study
This repository contains 1) user study data for the paper: MeTACAST: Target- and Context-aware Spatial Selection in VR and 2) R codes for data analysis and creating figures in the paper.
EDTSurf
mirror of https://zhanglab.ccmb.med.umich.edu/EDTSurf/
javase
Implement Algorithm & Data Structure from Sketch
Unity3D-CG-programming
Various shaders.
UnityMol-Releases
Official github repository of public UnityMol source code releases -- more details at http://unitymol.sourceforge.net
Medical-SAM-Adapter
Adapting Segment Anything Model for Medical Image Segmentation
SlicerVirtualReality
A Slicer extension that enables user to interact with a Slicer scene using virtual reality.
storm
An LLM-powered knowledge curation system that researches a topic and generates a full-length report with citations.