LiuyangNice / com.unity.localization

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Use the Localization package to easily configure localization settings for your application.Add support for multiple languages and regional variants, including:• String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings, such as placeholders and plurals.• Asset localization: Use a different asset (such as a texture, model, or audio file) based on a locale.• Pseudo-localization: Test how your project will adapt to different localizations at an early stage, before adding your translations.• Import and export localization data to XLIFF, CSV and Google Sheets.Add localization to your projects using the Localization package to help make your applications more accessible to a wider audience.

Home Page:https://docs.unity3d.com/Packages/com.unity.localization@1.0/manual/index.html

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Localization

Use the Localization package to configure localization settings for your application.

Add support for multiple languages and regional variants, including:

  • String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings, such as placeholders and plurals.
  • Asset localization: Use a different asset (such as a texture, model, or audio file) based on a locale.
  • Pseudo-localization: Test how your project will adapt to different localizations at an early stage, before adding your translations.
  • Import and export localization data to XLIFF, CSV and Google Sheets.\n\nAdd localization to your projects using the Localization package to help make your applications more accessible to a wider audience.

Further documentation is here

About

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Use the Localization package to easily configure localization settings for your application.Add support for multiple languages and regional variants, including:• String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings, such as placeholders and plurals.• Asset localization: Use a different asset (such as a texture, model, or audio file) based on a locale.• Pseudo-localization: Test how your project will adapt to different localizations at an early stage, before adding your translations.• Import and export localization data to XLIFF, CSV and Google Sheets.Add localization to your projects using the Localization package to help make your applications more accessible to a wider audience.

https://docs.unity3d.com/Packages/com.unity.localization@1.0/manual/index.html

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