Litmin's starred repositories
UMG-Slate-Compendium
A Compendium Information Guide for UMG and Slate in Unreal Engine.
Awesome_Unreal_Engine_4_-_5
UE4/UE5 Ressources Collection (Plugins, Effects, Doc, Tools, etc...)
stable-diffusion-webui
Stable Diffusion web UI
UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
URP_ScreenSpacePlanarReflections
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
GDC23_PracticalMobileRendering
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
ForwardPlus11
AMD Forward+ sample based on DirectX 11
gpu-particles
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
FidelityFX-FSR
FidelityFX Super Resolution
rasterizer
A state-of-the-art software occlusion culling system
Vulkan-Docs
The Vulkan API Specification and related tools
raytracing.github.io
Main Web Site (Online Books)