Lin-Zhuo Chen's starred repositories
StoryDiffusion
Accepted as [NeurIPS 2024] Spotlight Presentation Paper
2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
gaussian-opacity-fields
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
gaussian_surfels
Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".
PhysDreamer
Code for PhysDreamer
dn-splatter
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
awesome-dust3r
🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.
fast-gaussian-rasterization
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
DNGaussian
[CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
dynamic_stereo
[CVPR 2023] DynamicStereo: Consistent Dynamic Depth from Stereo Videos.
GaussianFlow
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
FlowFormerPlusPlus
FlowFormer++: Masked Cost Volume Autoencoding for Pretraining Optical Flow Estimation
Spring-Gaus
[ECCV 2024] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
gaussian-splatting-msplat
3D Gaussian Splatting for Real-Time Radiance Field Rendering with MSplat as the Kernel