Ge Lhb's repositories
GlareEngine
Glare Rendering Engine
Graduation_Design_Game
A Simple Game(DirectX11)
Ray-Tracer
Ray Tracing
-Learn-WinUI-3.0
Learn WinUI 3.0, published by Packt
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Cinder
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
DirectML
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
directx-sdk-samples
This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK
EtherealEngine
C++ Game Engine and Editor
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
game-programmer
A Study Path for Game Programmer
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Game_Graphics_Study_Notes
Study Notes
github-readme-stats
:zap: Dynamically generated stats for your github readmes
GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
GravityEngine
my dx12 playground
imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
IntroToDXR
A barebones sample application to get you jump started with DirectX Raytracing (DXR)!
TerrainEngine-OpenGL
An OpenGL 4 and C++ program which renders a procedural scene.
WickedEngine
C++ game engine focusing on modern rendering techniques and performance.
Windows-universal-samples
API samples for the Universal Windows Platform.
WPF-Samples
Repository for WPF related samples
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group.