Alexander Meißner's starred repositories
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
CAD_Sketcher
Constraint-based geometry sketcher for blender
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
hyperswarm
A distributed networking stack for connecting peers.
run-on-arch-action
A Github Action that executes jobs/commands on non-x86 cpu architectures (ARMv6, ARMv7, aarch64, s390x, ppc64le, riscv64) via QEMU
ttf-parser
A high-level, safe, zero-allocation TrueType font parser.
UnitedEngine
Lightweight physic engine designed for massive and fast simulations
maxwell-simulation
Interactive web-based simulator of electromagnetic waves
ashen-aetna
Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)
shuffle-coding
Entropy coding of unordered data structures
node-xbee2
node.js xbee antenna library