Leonardo Val's repositories
ludorum.js
A board game framework, focused not on graphics or user interfaces, but on artificial players design, implementation and testing.
capataz.js
A framework to set up distributed algorithms via HTTP, HTML and Javascript, based on NodeJS and Express.
inveniemus.js
A search and optimization library, focusing on metaheuristics.
creatartis-base.js
Basic and generic utility functions and definitions.
ludorum-game-mancala.js
Mancala implementation for Ludorum
ludorum-wargame.js
Miniature wargame implementation for Ludorum.
ludorum-game-truco.js
Implementation for Ludorum of the latin american card game Truco.
ludorum-risky.js
Implementation of Risk-like strategy board games for Ludorum.
ludorum-shootemup
Ludorum Shoot-em-up
ludorum-tactics.js
Turn-based tactics like games with Ludorum.
capataz-inveniemus.js
Capataz integration for Inveniemus.
creatartis-build.js
Build setup for Creatartis' projects
creatartis-grunt.js
Grunt build setup for creatartis' projects.
iterables.js
List and iterators utility functions and definitions.
ludorum-game-chess.js
Chess board game implementation for Ludorum.
ludorum-game-colograph.js
Colograph game implementation for Ludorum.
ludorum-game-connect4.js
Connect Four board game implementation for Ludorum.
ludorum-game-reversi.js
Reversi board game implementation for Ludorum.
ludorum-player-assess.js
Player assessment in the Ludorum framework
ludorum-player-cbr.js
Automatic players using case based reasoning methods for the Ludorum framework.
ludorum-player-ml.js
Automatic players based in machine learning methods for the Ludorum framework.
randomness.js
Pseudo-random number generation functions and utilities.
tau-prolog
An open source Prolog interpreter in JavaScript