A project full of prefabs and scripts that I can easily drag and drop into new 3D godot projects.
This project currently contains:
-A basic enemy AI system that will 'see' the player and pathfind towards their last seen position with a basic state machine
-A basic first person 3D charachter controller
-A 3rd person 3D charachter controller designed for platforming
-A basic pause menu and pause system
-A basic 3D racing controller
-A bullet prototype and scripts for 3D shooters
-A 3D camera shake script and prefab scene.
I have tried to comment my code, and know not all of it is optimized or amazing, but it functions so hopefully it will help!