Leo1989's repositories
Thrive
The main repository for the development of the evolution game Thrive.
MagicTween
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
DecalFakeShadow
Blob/Fake Shadow by Decal Projector for Unity
LeoGameUtility
This is utilities for game
procedural-healthbar-shader
Shader that generates healthbars for Unity URP
uRaymarching
Raymarching Shader Generator in Unity
Addressables-Sample
Demo project using Addressables package
unitypackage-custom-hierarchy
Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
UnityTimelineExample
A simple example of creating custom Track and Clip
gizmos
Used for drawing runtime gizmos in builds and editor (Unity3D)
UnityFluidSimulator
Fluid simulator 2D - 3D
ShaderPlayground
random shaders and effect tests for Unity
Splatoon-Ink
Recreating the Ink System from Splatoon
PrefabLightmapping
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
unity-native-toolkit
Native iOS & Android functionality in Unity
unity-movement-ai
A Unity library for common movement AI
ShaderGraph-MasterStack-Samples
A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack
open-project-1
Unity Open Project #1: Action-adventure
Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
XcodeControlUnityDebug
Xcode will set value to control unity
Unity-Procedural-IK-Wall-Walking-Spider
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
ProceduralAnimation
Procedural Animation Scripts For Unity
TextMeshProAnimator
TextMeshProの文字アニメーション
SoftMaskForUGUI
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP