Leehomwang's repositories

Pilot

Pilot – mini game engine for games104

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algorithm-visualizer

:fireworks:Interactive Online Platform that Visualizes Algorithms from Code

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build_all

repository containing cmake file to gather all the cloned samples and create one project (solution) with all

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draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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gl_vk_threaded_cadscene

OpenGL and Vulkan comparison on rendering a CAD scene using various techniques

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GLSL-PathTracer

A GLSL Path Tracer

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GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

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LearnOpenGL

Code repository of all OpenGL tutorials found at https://learnopengl.com

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node

evented I/O for v8 javascript

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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Optix-PathTracer

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

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optix_prime_baking

Shows how to bake ambient occlusion at mesh vertices using OptiX Prime

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Python

All Algorithms implemented in Python

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Python-100-Days

Python - 100天从新手到大师

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RenderLab

App of RTR, PTR and Editor

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shared_external

external libraries, needed for the samples (AntTweakBar; ZLib...)

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shared_optix

shared_optix

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shared_sources

shared source code and resources needed for the samples to run

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three.js

JavaScript 3D library.

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Vulkan

Examples and demos for the new Vulkan API

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VulkanDemos

Vulkan Demos

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