Ldragon27 / SMG2VR

Super Mario Galaxy 2 VR

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Super Mario Galaxy VR for Oculus Quest - v0.1 - 2020-11-21

Custom bundle of DolphinVR optimized for SMG2, preconfigured for Oculus Quest

Preview: https://youtu.be/1Oj4-fAZ2Is

Howto:

  • Download this repo
  • Place SMG2 iso in "ISO" folder
  • Connect Oculus Quest with PC (tested only with Oculus Link, but maybe ALVR or VirtualDesktop works).
  • Launch "Dolphin.exe" and click Play

Current status: Playable with a i7 and a 980ti, but slowdown without skip frame at least 1.

For debug/testing, better setup: in front on PC, connect with Oculus Link, enter Oculus Dash and switch between game and desktop view for settings and tuning.

Mapping based on "Original WiiMote mapping.jpg" for reference

At start, right touch A + trigger

Nunchuck Control stick: Move --> Left thumbstick

Nunchuck C button: Reset Camera --> Left trigger

Nunchuck Z button: Crouch, water dive --> Left grip

WiiMote Grab star bits --> Y and use the right thumbstick.

WiiMote Control pad: Move Camera --> OK, right thumbstick

WiiMote A button: Jump: --> A on right touch

WiiMote + or - button: Pause menu --> Y on left touch

WiiMote B button: Shoot star bits --> Right trigger

WiiMote Shake --> grip on right touch. TODO: real shake

Mapping based on Mario All Stars button are under evaluation.

AIM/TODO level 2 (NOT YET DONE):

  • Fix any glitch with culling codes, hide objects etc.
  • All level playable

AIM/TODO level 3 (NOT YET DONE):

AIM/TODO level 4 (NOT YET DONE):

  • Map Valve Index controller.

About

Super Mario Galaxy 2 VR

License:GNU General Public License v2.0


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