Item Skin Setter Sets the default skin ID for newly crafted items.
This plugin was written after a suggestion by TFNBlackMarket
Console Commands
These commands only work from the server-side console and RCON. Usage from the client-side console is blocked.
- iss_get -- Retrieve the current custom default skin ID for an item.
- iss_getskins -- Retrieve the available skins for an item.
Configuration
You can remove entries you don't use. If you prefer to keep them in the config, setting the Skin Id to 0 (zero) will apply the default skin.
{
"Bindings": [
{
"Item Shortname": "door.double.hinged.metal",
"Skin Id": 1904509199
},
{
"Item Shortname": "door.double.hinged.toptier",
"Skin Id": 2318482252
},
{
"Item Shortname": "door.double.hinged.wood",
"Skin Id": 0
},
{
"Item Shortname": "door.hinged.metal",
"Skin Id": 0
},
{
"Item Shortname": "door.hinged.toptier",
"Skin Id": 0
},
// etc..
]
}
Localization
{
"Err Invalid Args": "Invalid argument (count), please try again.",
"Err Invalid Permission": "You do not have permission to use this command.",
"Err Item Does Not Exist": "Item \"{0}\" does not exist.",
"Err Skin Does Not Exist": "Skin with ID \"{0}\" does not exist.",
"Msg Item Skin Default": "The skin of item \"{0}\" ({1}) is default.",
"Msg Item Skin": "The skin of item \"{0}\" ({1}) is \"{2}\" ( Name = \"{3}\" )."
}