LastOliveGames / becsy

A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.

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Becsy

Becsy is an Entity Component System (ECS) framework for TypeScript and JavaScript that will make it nearly effortless to write performant, multi-threaded code.

Please read the docs for all the details, jump right in to see some heavily annotated examples, and join us on Discord for help and fun discussions!

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A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.

License:MIT License


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Language:TypeScript 97.4%Language:JavaScript 2.6%