youchienji's starred repositories
syncthing-macos
Official frugal and native macOS Syncthing application bundle
ComfyUI-wiki
Everything about ComfyUI, including workflow sharing, resource sharing, knowledge sharing, tutorial sharing, and more.关于ComfyUI的一切,工作流分享、资源分享、知识分享、教程分享等
clash_for_windows_pkg
A Windows/macOS/Linux GUI based on Clash
AmplifyShaderCommunityExtras
Community made extras for Amplify Shader Editor
LayerProcGen
Layer-based infinite procedural generation
unity-history-window
A simple selection history window for Unity.
OptimizedRopesAndCables
Creates a fake simulated rope, connecting between 2 point.
SpecularProbes
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
scene-loader
Enhance your scene loading experience with Unity.
TimelineExtensions
Now you can edit Volume properties in the Timeline more easily without writing code
CombatDesigner
A Frame Based Visual Combat System in Unity Game Engine
ComfyUI_wav2lip
A custom node for ComfyUI that allows you to perform lip-syncing on videos using the Wav2Lip model. It takes an input video and an audio file and generates a lip-synced output video.
lilToonToPoiyomiToon
Unity script to convert lilToon materials to Poiyomi Toon materials
EnhancedOnScreenStick
Provides an advanced virtual joystick compatible with Unity Input System/uGUI.
GodOfWarWindSimulation
战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现
autotile_generator
Assemble 3x3 bitmask tileset using a smaller template.
ParallaxGlitter
Simple parallax shader in an example Unity project
unity-material-symbols
This project simplifies the usage of Google's Material Symbols (Icons) on Unity.
Rewired-Glyphs
An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.
UGUI-Hover-Light-Effect
使用 UGUI + Shader 做一个 Windows10 日历悬浮高亮效果 Create a Windows 10 calendar floating highlight effect using UGUI + Shader.
ReactiveInputSystem
Reactive Extensions for Unity Input System
TutorialMaskForUGUI
UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)
PragmaTimeline
Pragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.
UnityTimelineExtended
Extends functionalities of Unity.Timeline and Unity.Playable. Used for creating complex custom tracks without all the boilerplate code.
wallpaper-enyeet
An example of unity being used as a live-wallpaper.