Lama3L9R / owo-lib

Open ωorthωhile Operations, yes the acronym was "totally accidental"

Home Page:https://modrinth.com/mod/owo-lib

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oωo (owo-lib)

Overview

A general utility, GUI and config library for modding on Fabric. oωo is generally aimed at reducing code verbosity and making development more ergonomic. It covers a wide range of features from networking and serialization over GUI applications and configuration to data handling and registration.

Build Setup:

# https://maven.wispforest.io/io/wispforest/owo-lib/
owo_version=...
repositories {
    maven { url 'https://maven.wispforest.io' }
}

<...>

dependencies {
    modImplementation "io.wispforest:owo-lib:${project.owo_version}"
    // only if you plan to use owo-config
    annotationProcessor "io.wispforest:owo-lib:${project.owo_version}"
    
    // include this if you don't want force your users to install owo
    // sentinel will warn them and give the option to download it automatically
    include "io.wispforest:owo-sentinel:${project.owo_version}"
}
Kotlin DSL
repositories {
    maven("https://maven.wispforest.io")
}
    
dependencies {
    modImplementation("io.wispforest:owo-lib:${properties["owo_version"]}")
    // only if you plan to use owo-config
    annotationProcessor("io.wispforest:owo-lib:${properties["owo_version"]}")
    
    // include this if you don't want force your users to install owo
    // sentinel will warn them and give the option to download it automatically
    include("io.wispforest:owo-sentinel:${properties["owo_version"]}")
} 

You can check the latest version on the Releases page

owo is documented in two main ways:

Features

This is by no means an exhaustive list, for a more complete overview head to https://docs.wispforest.io/owo/features/

  • owo-ui, a fully-featured declarative UI library for building dynamic, beautiful screens with blazingly fast development times
  • owo-config, a built-in, customizable configuration system built on top of owo-ui. It provides many of the same features as Cloth Config while many new conveniences, like server-client config synchronization, added on top
  • A fully automatic registration system that is designed to be as generic as possible. It is simple and non-verbose to use for basic registries, yet the underlying API tree is flexible and can also be used for many custom registration solutions
  • Item Group extensions which allow for sub-tabs inside your mod's group as well as a host of other features like custom buttons, textures and item variant handling
  • A fully-featured networking layer with fully automatic serialization, handshaking to ensure client compatibility and a built-in solution for triggering parametrized particle events in a side-agnostic manner
  • Client-sided particle helpers that allow for easily composing multi-particle effects
  • Rich text translations, allowing you to use Minecraft's text component format in your language files to provide styled text without any code

About

Open ωorthωhile Operations, yes the acronym was "totally accidental"

https://modrinth.com/mod/owo-lib

License:MIT License


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