rBit Weng's repositories
generative_agents
Generative Agents: Interactive Simulacra of Human Behavior
event-editor
Event flow editor for Breath of the Wild
MotionMatching
Motion Matching implementation for Unity
Unity-ActFG
Unity Action Game Demo
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.1 with additional features & bug fixes
FernNPR
NPR And AI Rendering Library
ALS-Refactored
Completely reworked and improved C++ version of Advanced Locomotion System V4.
UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
EasyVtuber
tha3, but run 40fps on 3080 with virtural webcam support
HowToCook
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Chinese).
JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
com.unity.demoteam.digital-human
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
MotionMatchingByDreaw
Animation system for Unity engine based on motion matching
ETFramework
ET Extension Framework
GDC23_PracticalMobileRendering
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
GenshinCharacterShaderZhihuVer
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
GAMES_101_202_Homework
GAMES101、GAMES202作业全解
AnotherScript
A simple language VM.
stable-diffusion-webui
Stable Diffusion web UI
yif1999-TA-Learning
Trying to be a Technical Artist.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
Dive-into-DL-PyTorch
本项目将《动手学深度学习》(Dive into Deep Learning)原书中的MXNet实现改为PyTorch实现。