rBit Weng's repositories

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generative_agents

Generative Agents: Interactive Simulacra of Human Behavior

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event-editor

Event flow editor for Breath of the Wild

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MotionMatching

Motion Matching implementation for Unity

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Unity-ActFG

Unity Action Game Demo

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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ALS-Community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.1 with additional features & bug fixes

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FernNPR

NPR And AI Rendering Library

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ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.

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UnityGameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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EasyVtuber

tha3, but run 40fps on 3080 with virtural webcam support

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HowToCook

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Chinese).

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JasonMaToonRenderPipeline

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

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com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

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com.unity.demoteam.digital-human

Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.

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SSS_csdjk

记录学习Unity Shader过程中实现过的一些Demo。

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MotionMatchingByDreaw

Animation system for Unity engine based on motion matching

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ETFramework

ET Extension Framework

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GDC23_PracticalMobileRendering

Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

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GenshinCharacterShaderZhihuVer

The implementation of URP Genshin Like Character Shader used in my Zhihu Article.

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GAMES_101_202_Homework

GAMES101、GAMES202作业全解

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AnotherScript

A simple language VM.

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stable-diffusion-webui

Stable Diffusion web UI

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yif1999-TA-Learning

Trying to be a Technical Artist.

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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Dive-into-DL-PyTorch

本项目将《动手学深度学习》(Dive into Deep Learning)原书中的MXNet实现改为PyTorch实现。

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