MCEdit is an editor for The Legend of Zelda: The Minish Cap (US version only).
It's currently a work in progress and has a number of bugs and half-finished features.
Current features:
- Viewing rooms as well as the entities within them
- Editing the BG1 and BG2 layers of rooms
- Editing entities, with a UI that lists each entity's unique parameters
- Viewing the game's text
- Viewing entity sprites and animations
- Editing save files (partial support)
- Searching for specific entity types across all rooms in the game
- Testing rooms quickly by launching the game with you in the selected room
Planned features:
- Editing the game's text
- More convenient UI for editing entities
- Editing the BG3 layer of rooms
- Changing the size of rooms
- Adding and removing entities
- Implement editing more variables in save files
- Editing maps
- Editing image data
If you want to run the latest development version of MCEdit from source, follow the instructions below.
Download and install git from here: https://git-scm.com/downloads
Then clone this repository with git by running this in a command prompt:
git clone --recursive https://github.com/LagoLunatic/MCEdit.git
Download and install Python 3.12 from here: https://www.python.org/downloads/release/python-3121/
"Windows installer (64-bit)" is the one you want if you're on Windows.
Open the MCEdit folder in a command prompt and install dependencies by running:
py -m pip install -r requirements.txt
Then launch the editor with:
py mcedit.py