LKempton / ProjectorBasedDecalSystemInUnity

A decal system designed for FPS games for use within the Unity3D game engine.

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ProjectorBasedDecalSystemInUnity

A decal system designed for FPS games for use within the Unity3D game engine.

See the User Guide for more information about how to use the system.

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A decal system designed for FPS games for use within the Unity3D game engine.

License:MIT License


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Language:C# 98.6%Language:ShaderLab 1.4%